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Pathologic

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Pathologic
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  • The game “Pathologic” was created to give a new view of the battle between man and evil. The Evil in this game is real. It seems we have succeeded in depicting its true form and insert it into the game mechanics. Such games are dangerous and this is our official preliminary warning.

  • The world of the game is a stone town on the border. Every house, every tiny fragment of the town resembles its prototype. If we throw out the useless pathetic, we’ll have a town that’s not been invented, it’s been rebuilt. Every day we have more and more things that are in their right place.

  • After some work with live actors, there are 27 characters in “Pathologic.” The players will be able to see photos of real people in the game, a part of which is concealed behind the masks of 3D dolls.

  • Every courtyard of the game lives its own inner life. Often random factors and planned events occur independently from where the player is what his state is. It can be different, however.

  • The primary task in the game is survival. The game allows the player to choose his personal strategy for survival – whatever you like. Chaos, marauding, communication, sleep, speculation, fighting or other… The freedom is restricted only by the abilities of the person and his will, as it is in life.

  • Each of the characters lives the 12 days in his own personal way and will unveil the story only from one side. Each will see the same things, but will come to his own conclusions.

  • The essence of the game is a trap. Every one of the possible finals could be either victory or defeat.
 
 
 
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